Throne of Cofain - pbem.dk house rules

The house rules do not change the rules of the game itself; these can be found in the rulebook and the scenario description. The purpose of the house rules is to outline objective criteria for determining if the position of a player has become untenable and the player therefore can throw in the towel and get his or her remaining game credit converted to "unused game credit" (see the pbem.dk shop FAQ for more on this).

Below is specified the rules for when each position is still considered tenable. As long as a position is tenable according to these rules you will not get your game credit converted to unused game credit if you drop the position. If for some reason you wish to drop the position anyway you can try to find a replacement player yourself. The replacement player can take over your remaining credit if you can sort out any compensation between you, or he or she can buy a token for the game in the shop and use this for taking over your position, in which case your remaining credit will be converted to unused game credit.

When a position is no longer considered tenable according to the rules below you have the option of dropping out and have your remaining credit converted to unused game credit. You may of course elect to continue even with a formally untenable position if there are still things you would like to do in the game.

When is a position tenable?

The exact criterions a position has to fulfill in order to be considered tenable of course varies with the position. The general principle is that you should at least theoretically have the capability to take a city and to recruit new troops. In order to do this, you must have
  1. A leader capable of controlling a city which is also effectively still in the military game (see below). If the leader can only control hexes and locations neighbouring already owned hexes or locations your nation must also own at least one hex or one location influencing control.
  2. At least one unit of troops which count as helpers for the control or the capability to recruit such a unit (unless the leader can control alone).

When is a leader out of the military game?

A leader must be effectively still in the military game to count as being able to control. So when is a leader considered in or out of the military game?
  • A leader in military mode and in either a hex or location is considered still in the military game.
  • A leader who is fleeing (with a "gohome" order) is considered out of the military game if the nation no longer controls its home or the hex the home is in and the nation cannot change its home.
  • A leader who is in quest mode is considered out of the military game if the nation does not own a hex or location in which the leader can change back to military mode.

The Blue Knighthood

To be a tenable position the Blue Knighthood must have either a Noble or a General effectively still in the military game and either have troops to help a control or an owned location or hex with a terrain allowing recruitment of troops.

The Red Warlords

To be a tenable position the Red Warlords must have either a Warlord or a General effectively still in the military game and either have troops to help a control or an owned location or hex with a terrain allowing recruitment of troops.

The Greenwood Elves

To be a tenable position the Greenwood Elves must have either a Lord of the Woods or an Elven Wolfmaster effectively still in the military game and either have troops to help a control or an owned location or hex with a terrain allowing recruitment of troops.

The Whitehill Gnomes

To be a tenable position the Whitehill Gnomes must have either a Gnome Lord, a Gnome Captain or a Dwarven Captain effectively still in the military game and either have troops to help a control or an owned location or hex with a terrain allowing recruitment of troops.